Physical reference
Start with a photographed piece or a construction study. Look closely at how the materials meet.
Digital translation
Build and refine a digital form. Geometry, surfaces and proportions have to serve the physical reference and the game.
Integration
Bring the work into the game, where lighting, movement, controls and context reveal new problems.
Review
Compare what appears on screen with the original piece and the intended experience. Revise or discard what does not hold up.



